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police commands

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Is this a good Idea?

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police commands Empty police commands

Post  andybonse Tue Dec 04, 2007 8:54 am

Police commands

/taze - Tazers a person for 10secs

/cuff /uncuff - cuff and uncuff a person (cuffs break after 3mins.)

/detain - puts a cuffed player in the police vehicle.

I have all these commands in a script i was creating so i could send you the script and you can get them out to save time.

Speak on msn?
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police commands Empty Re: police commands

Post  Zuko Tue Dec 04, 2007 9:14 am

I think that commands are a good idea because suspects wont be able to run off then Wink
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Post  Kapil Wed Dec 05, 2007 5:00 am

i was also thinking of giving cops a tazer forever, and /cuff and /uncuff arent bad btw we got /tie and /untie.

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police commands Empty Re: police commands

Post  Dizze_Andreas Wed Dec 05, 2007 5:45 am

Kapil wrote:i was also thinking of giving cops a tazer forever, and /cuff and /uncuff arent bad btw we got /tie and /untie.

the /tie and /untie thing,


Well,isnt it crazy to tie the driver as passanger ? Razz think about it Very Happy
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